Is it time to consider virtual reality and gaming for your training strategy?
Virtual Reality (VR) and gaming are the perfect combination to improve performance behavior and facilitate real-world experience. But how do you integrate them into your existing L&D program to engage students and immerse them in the subject? This e-book contains all the information you need to get started.
How VR and games can change your approach to L&D
It’s hard to beat VR and game-based learning when it comes to immersion and error-based learning. This dynamic duo can turn even the dullest or most boring topics into a truly memorable experience by bringing ideas, concepts and key takeaways to life. For example, students no longer read about compliance policies. They are able to see them in action and identify performance issues or knowledge gaps that translate into risks in the workplace. This means finding the right balance for your team and making sure everything is aligned with your goals and desired results. This e-book can help you implement virtual reality and games to take your training to the next level and reap the many rewards that modern technology (and engaging curriculum design) can offer your organization.
About this e-book
How does immersive learning fit into your current L&D agenda? How can you make a strong business case for gamified training? Here’s a quick look at what you’ll find in this guide from ELB Learning:
- Why virtual reality?
- What has slowed investment in immersive training?
- Real-world VR training examples
- Healthcare and production courses in VR
- Games AND Game-Based Learning
- Why Gamification?
- Including Gamified Learning in the Workplace
- Examples of games and game-based learning
How to get your copy
Download the Rethink Training With Virtual Reality & Games e-book today to harness the power of immersive learning and use games in your L&D strategy.